Monday, November 12, 2012

NOX Renderer


NOX Renderer is a rendering software based on unbiased methods. Development is currently in beta stage. NOX is a free software, even for commercial.







Download http://www.evermotion.org/nox

BonyFace

Facial animation system for 3ds max
  • BonyFace is a complex facial animation system, was written on MAXScript, works in 3ds max 2008 and above.
    It consists of tools for rigging, skinning and animating facial expressions on 3D-Faces with ease and flexibility
  • Since it's a script, the user can freely share the BonyFace rigged character with another professional NOT having BonyFace,
    anyone can load and render the scene with BonyFace-objects without having BonyFace installed like any common 3ds max scene
  • BonyFace starts facial rig creation from scratch, it's an easiest and fastest way to create facial rig,
    with BonyFace you can create full face rig in 10-20 minutes!
  • Basic tools of BonyFace are freeware. You can use basic tools to create rig and skin, adjust parameters of the rig
    and animate control objects with standard tools of 3ds max without any limitations
  • Extended tools of BonyFace are available only for authorized users of the script.
    You can use extended tools to create complex professional facial animation and simplify whole workflow



Download demo http://www.scriptattack.com/maxscripts/bonyface/Links.html

LumenRT





Software creates real-time 3D visualizations of architectural designs.
Thanks to physical lighting, LumenRT produces the best picture quality on the market:
  • Take photos, shoot videos of your designs in real-time 3D
    With photo-realistic quality and physically accurate lighting
  • Demonstrate and share design concepts
    Create live client presentations in fully real-time, photo-realistic 3D
  • Single button operation - nothing to learn!
    Work in your CAD application, then click LumenRT to start shooting  


Download demo http://www.lumenrt.com/download/

Monday, August 6, 2012

3D Coat

3D Coat

Do you want application that integrate sculpting, uv layout and painting, retopology and bost you productifity, 3Dcoat its one of them.

3DCOAT
This key feature of 3dcoat

Voxel Sculpting
Painting With Layers
3DConnexion Support ( 3dsmax, Maya, Mudbox, Zbrush etc) UV-Mapping
Retopology  
 


 

for download trial and more information go to http://3d-coat.com/ 

MAXON Announces CINEMA 4D Release 14

Breakthrough Innovations in Modeling, Performance and Product Integration Bring a High-Impact Creative Experience to 3D Professionals




CINEMA 4D Release 14 Highlights
MAXON offers four versions of CINEMA 4D, each catering to the needs of 3D artists in different industries. Note: The features listed below may not be included in every configuration. Click here for further information. Key features and benefits include:

Digital Sculpting
Dynamic new sculpting tools give artists complete control to create finely detailed models with tools like Pull, Wax, Smooth, Flatten, Inflate, Knife and Pinch. There are powerful preset options for brushes, stamps, stencils, and attributes for size, pressure, symmetry options and more. A powerful layer system allows for maximum flexibility in the creation process while the Bake option recalculates the millions of sculpted polygons into displacement and normal maps that can be applied to low-poly count base meshes for further use in renderings and animations.

Improved Modeling Toolset
New interactive work plane modes, dynamic guides and a completely redesigned snapping system offer a powerful, unified 3D workflow to model dramatically faster and accurately align elements. Controls to interactively position the world grid to move, scale and rotate objects, as well as the ability to intuitively snap objects and components to the grid plane, grid lines or grid points are provided along with other key parameters.

Camera Enhancements
The new Camera Calibrator in R14 offers an integrated solution to match a 3D camera image to a 3D environment – a perfect solution for architects and designers to present their creations. Users can integrate 3D objects into the photographed environment for visualizations or use CINEMA 4D’s camera mapping workflow to create digital matte paintings and set extensions.

The new Motion Camera, Morph Camera and Camera Composition Helper tools in R14 help to quickly frame a 3D scene following artistic rules or easily create realistic and dynamic camera animations while the new Camera Focus Picker gives users control to interactively set focus distances.

Better and Faster Rendering
Multiple enhancements in R14 bring digital artists a more flexible toolset to achieve greater rendering realism and compositing control that result in outstanding image quality. New and improved shaders and materials are now available for simulating wood grain, weathering effects and normal mapping. Global Illumination has been enhanced with new technologies such as Radiosity Maps and the unified sampler from the Physical Renderer, to let users achieve higher-quality renders in less time and with greater accuracy. New render effects also power up the post-processing workflow. Relight scenes, pull position-based mattes and reconstruct objects with the new Position Pass or perform quick and easy color correction with new interactive grading curves. New algorithms in R14 provide up to twice the speed for caustics, while further enhancements to subsurface scattering render materials such as milk, wax and skin more efficiently.

Integration
Brand new to CINEMA 4D, the highly anticipated seamless integration with The Foundry’s award-winning NUKE compositing application allows R14 users to directly export a NUKE project file to reconstruct a multi-pass render and provides full support for OpenEXR and FBX files. The new Photoshop Extended exchange plug-in opens and manipulates CINEMA 4D scenes into a Photoshop 3D layer, offering new opportunities to illustrators, photographers, digital matte painters and motion graphics artists to share CINEMA 4D files with the broader Photoshop design community. Enhanced integration with After Effects brings new levels of performance to directly import and export native CINEMA 4D files.

Misc Productivity-Boosting Features
CINEMA 4D is renowned for outstanding ease of use. With numerous enhancements to the R14 interface, artists can perform common tasks faster and more efficiently.

R14 now offers greater levels of realism and control with increased versatility over dynamics with aerodynamic forces, plastic springs and breaking connectors. Users can now create much more believable animations of flying or breaking objects. The improved editor view now displays soft shadows and features new object highlighting options. Individuals and teams can manage tasks using the To Do list and the Commander, a filtered search box that appears directly under the cursor, which gives quick and easy access to all commands and tags. An improved XRef system offers options to offset the animation, scale or pivot of each referenced scene, which is especially useful for team collaboration. Finally, Arabic speakers can now use CINEMA 4D in their native language with new Arabic interface translation and a mirrored layout designed for right-to-left readers.

This is just a brief overview of the 200+ improvements CINEMA 4D R14 has to offer. Learn more about the new features and watch informational videos here.

Sourcefilm Maker

Do you want make movie with game engine, yes!! you can do it. Recently software behine every valve cut scene movie release to public and its free, so then what will you wait just got to http://sourcefilmmaker.com/  . Dont worry they had  complete pakcage tutorial that make you easy use sotfware at the first time.



http://sourcefilmmaker.com/

Saturday, June 9, 2012

XoliulShader 3DS MAX

 XoliulShader 3DS MAX, Freeware, Windows XoliulShader 3DS MAX, Freeware, Windows


3DS MAX shader. The shader, the presets, the cubemaps and example assets completely free! You need to run max as admin, otherwise there is no way for the script to install itself. Before attempting install, ensure you meet these minimum requirements: 1.3DS Max Version 2009 or higher, 32 or 64bit. In case of Max 2009 The Shader fully supports 3 Omni Lights at a time.
3 types of Shadows are supported: hard, Soft and Area Shadows! note: only Hard is available for Max 2009.
Valve Softwares Half Lambert shading can be toggled.
Your Diffusemap can be recolored by a solid color, allowing instant ?respraying?, masked by the alpha channel.
Opacitymaps are supported in the Diffuse Alpha, as well as a global opacity value.
Glossiness map control Glossiness per pixel. Even colored gloss is possible, for pearlescent effects.
Fresnel Power controls the blend of your reflections toward the edges.
XoliulShader supports 3 kinds of reflections, of which two are procedural and don?t even require a bitmap!
Optionally, you can mask your reflections by a separate texture instead of by the Specmap.

Presets are there to make things simpler for you. Instead of having to set all your favorite settings up time and time again, you can now save them for later use. Also, if you are unfamiliar with the XoliulShader, you can study our presets to see what exactly makes them look good.


http://freeartsoftware.com/survey3d2d-downloads/download-info.php?sid=1031&count=true