Saturday, June 9, 2012

XoliulShader 3DS MAX

 XoliulShader 3DS MAX, Freeware, Windows XoliulShader 3DS MAX, Freeware, Windows


3DS MAX shader. The shader, the presets, the cubemaps and example assets completely free! You need to run max as admin, otherwise there is no way for the script to install itself. Before attempting install, ensure you meet these minimum requirements: 1.3DS Max Version 2009 or higher, 32 or 64bit. In case of Max 2009 The Shader fully supports 3 Omni Lights at a time.
3 types of Shadows are supported: hard, Soft and Area Shadows! note: only Hard is available for Max 2009.
Valve Softwares Half Lambert shading can be toggled.
Your Diffusemap can be recolored by a solid color, allowing instant ?respraying?, masked by the alpha channel.
Opacitymaps are supported in the Diffuse Alpha, as well as a global opacity value.
Glossiness map control Glossiness per pixel. Even colored gloss is possible, for pearlescent effects.
Fresnel Power controls the blend of your reflections toward the edges.
XoliulShader supports 3 kinds of reflections, of which two are procedural and don?t even require a bitmap!
Optionally, you can mask your reflections by a separate texture instead of by the Specmap.

Presets are there to make things simpler for you. Instead of having to set all your favorite settings up time and time again, you can now save them for later use. Also, if you are unfamiliar with the XoliulShader, you can study our presets to see what exactly makes them look good.


http://freeartsoftware.com/survey3d2d-downloads/download-info.php?sid=1031&count=true

Unreal 4 Engine - Elemental Demo



Unreal 4 engine has been revealed! Get your first glimpse at Epic's new technology in this demo clip. In my perspective unreal engine can produce cinematic picture quality, very good and unimaginable quality games that can be generated.

Tuesday, May 29, 2012

thinkingParticles™ 4.0

thinkingParticles 4.0







thinkingParticles™ 4.0 is the next generation rule based particle system for 3ds Max and 3ds Max Design, offering unparalleled power to the user.  thinkingParticles in its latest incarnation, Release 4, (R4) redefines Fluid, Rigid Body and Particle F/X simulation in a whole new way.

 

The advantage thinkingParticles delivers over event-based particle systems, (which works on triggers and time dependent events) made it the #1 choice of Uncharted Territory for creating Fluid, Rigid Body Dynamics and Particle Effects for their movie production of "2012." thinkingParticles was the key production tool responsible for driving the most prominent special effects in the movie "2012". Our latest additions to the software made it so powerful, it actually rendered the need for practical effects to zero!!
 We trust, that you will find, by using thinkingParticles 4.0, that you will be able to create all the incredible effects that you have always wanted to create, but until now, have not been able to, due to the limitation of existing technologies.

BonesPro for 3dsmax


BonesPro is a sophisticated, fast and optimized technology for organic skinning of characters and objects in Autodesk 3ds Max. It allows you to create high quality skin meshes rapidly with easy-to-understand bone influences and vertex assignments, impressive real-time skin-deformations and special-effects.


BonesPro is the solution for all artists that don’t want to spend a lot of time on character skinning and prefer to get quality skinning results with a minimized amount of work.

  • Speed, BonesPro delivers fast results through a quick assignment set-up and convenient adjustment options.
  • Quality,Meshes deform like elastic skin, avoid face clipping and don’t tear vertices too far apart from each other.
  • Flexibility, Hypodermic solid deformers can handle the most problematic areas in an animated mesh.
  • Teamwork, API access allows integration into existing pipelines and Teams can collaborate on scenes without having to supply everyone with licenses.
  • And Beyond, BonesPro can not only be used for traditional skinning but also for many other animation effects.



Monday, May 28, 2012

Ky_Trail Pro

ky trail pro
Ky_Trail Pro – is the next generation of the popular free plug-in for 3ds Max – Ky_Trail, which was first released in early 2005. Professional version includes many changes and improvements. It is based on completely revised core, which supports multi-threading, and many new visualization parameters. Ky_Trail Pro is equipped with much faster algorithms. In particular, the render time of traces for a Particle Flow system was reduced several times.


Now in Ky_Trail Pro you can use vertices of geometric objects (including splines) as trail emitters. In combination with the ability to change the properties of the trails, depending on the parameters of the vertices (Soft Selection, Weight, Color) this allows to obtain an absolutely fantastic, easily manageable visual effects.

GrowFX for 3dsmax

growfx for 3dsmax
Growfx for 3dsmax


GrowFX is a plug-in for Autodesk® 3ds Max®, allowing you to build any plants and trees. GrowFX works in 3ds Max 9, 2008, 2009, 2010, 2011, 2012 (32/64-bits) and 3ds Max Design 2009, 2010, 2011, 2012 (32/64-bits).

Exlevel is delighted to offer GrowFX is a plant modeling and animation system for Autodesk® 3ds Max®.You can recreate digitally a lifelike 3D model of any plant, from grass and trees to woodland using a refreshingly simple interface and an essential set of parameters that you can set up yourself.



GrowFX lets you create broadleaf trees, conifers, palm trees, flowers, ivy and many other vegetational compositions. Its unique model building tools will help you create creeping plants, entwining scene objects, and shearing plants of any shape. Plants may bend around different objects.

GrowFX is fully compatible with 3ds Max®. All parameters can be animated. You can, for example, create a wind animation, plant growth animation and other kinds of animation you can imagine. There is also an opportunity to edit the parameters using MAXScript.


Vue 10.5 xStream

vue 10.5


Vue xStream offers professional CG artists a complete toolset for creating and rendering exceptionally rich and realistic natural environments in 3ds Max, Maya, LightWave, Cinema 4D and Softimage.
Access all the power of the world's leading 3D Digital Nature solution directly from within your favorite application. Create and edit beautifully detailed natural environments using your application's standard manipulators.
Render everything together inside 3ds Max, Maya, LightWave, Cinema 4D or Softimage, with full interaction between Vue and native elements, including 2-way mutual shadow casting, reflection, refraction and GI.



http://www.e-onsoftware.com/products/vue/vue_10.5_xstream/