Friday, May 25, 2012

RayFire 1.58 for 3ds Max




RayFire Tool gives you the ability to fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things you have always dreamed of to do in Max. This tool give incredeble speed production for visual effect and easy to use, to download demo version you can go to http://rayfirestudios.com/




 
 Technical Demonstration



 
Rayfire customer showreal 2012 


Changes for v1.58 are:
  • Adds support for Max 2013 (32-bit and 64-bit)
  • Adds support for Nvidia PhysX plugin 2.85
  • Adds support for included Entropy Bullet plugin (Beta)
  • Adds clusterizing for all fragments
  • Adds tesselation for Voronoi fragments
  • Adds a 'Dead Objects' feature for sleeping objects with the ability to revive by velocity
  • Adds Biped and CAT support for kinematic objects
  • Adds an extend mode for the UI
  • Adds a 'Clusterize' tool for selected objects
  • Adds a 'Point Cache' tool for selected objects
  • Adds a 'Remove Inner Faces' tool for selected objects
  • Solidity for interactive demolition can now be 0

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